It is a racing scenario pack against AI opponents on the racetrack. Supports official and mod maps. I wanted to see how the BeamNG AI would perform against a player on the racetracks, and I created this mod made with the template of Gamergull's G.A.R.S. mod. The scenario pack has official maps and also some ported maps too. The scenarios have custom variables in the race.json files for maximizing the AI's track performance. This means instead of a static value of the parameters, in some parts of the track the AI will take much more risk to turn their cars on the corners faster. With these variables, in some maps, the AI lap times are more than 4 seconds faster against before. The pack can be expandable if the maps has a decal road for the AI. Along with the official maps, you need these maps to play all scenarios. The links to the mods are in the discussion thread. Even if you had these mods before you should check them from the links section, they might include a fix or an update for the ai path. Notes: Credits: Kolas |