Realistic Damage, Normal Health v04.08.18
This mod allows you to use a realistic model of damage, using the usual model of health and mechanical damage. It should be good for you guys who want to get stronger damage, without losing health, dropping ultrafast fast and mechanical components quickly bursting. The deformation was reduced slightly lower than the standard realistic damage adjustment, this may change a little after I get some correct testing. Select the "Realistic Damage" option in the parameters to run this mod. Changes 04.08.18 Credits: BeamZappa |
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