Map "NP13 - Tow Truck" (v10.06.19)
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Mod Map "NP13 - Tow Truck"  for Spintires: MudRunner (v10.06.19)

An earthquake and flood occurred in the area (as well as other disasters :) turn on the fantasy :)
Our task is to find all the cars in the area and evacuate them to the parking lot, repair and refuel there.
We act as a rescuer on URAL 4320, it has a crane on it (maybe there is little sense from such a crane, but there is no default tow truck in the game in default.
So we will carry cars on a winch.

At the rescue base there is a gas station and KAMAZ fuel truck, there are also many repair trailers there.
The bridge to the base is broken, but there is a way out - a fuel truck with a repair trolley to the fence can be repaired and refuel any equipment :)
(of course, some UAZ and ZAZ cars can be bluntly “called” to a base car, but this will be considered cheating.
The machines that were repaired can be used to evacuate others ...

On the map, after an earthquake, roads are damaged, faults formed, etc. (tried to convey as best he could).

This is a game! and turn on fantasy, imagination ... Those who saw the editor will understand that it is difficult to blind from what is there! Very few objects. Constant problems with geometry .. Because this is a beta version, please test, maybe something is wrong somewhere.

Mod Features
On the map:
- No garage!
- 1 Refueling
- Sawing NO!
- There are NO loading points!
- Pilorams NO!
- 6 Intelligence Points
- 2 cars at the start + 1 slot

There are no Sawmills and Garages on the map !!! This card is not about transporting logs, but about evacuating cars.

P.S.: For those who really like realism and ask questions like - "how do they transport logs there by helicopter ??", "why is there a checkpoint ??" - de not why! there are simply no objects in the editor of others.

Credits: Nu-Pogodi

Photo


Download7.6 MB


TAGS:Map, NP13, Truck, (v10.06.19), - Tow

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