Mod Stop full combine v1.0.0.1 for Farming Simulator 2022
There is no longer a pile of straw behind the combine when stopped by this script. Fixed problem with script registration. One or the other may know it. You're about to thresh your field when the harvester fills up and destroys the fruit because it won't stop. Well, that's exactly what this script prevents. When the harvester is full, it will be frozen for 5 seconds (then movement is not possible). During this period, the brake lights also light up. Flashing beacons, if present, also turn on when the fill level reaches 90%. If the fill level drops below 90% again, they will automatically switch off again. The unloading pipe also extends when the combine is full. Credits: Ifko[nator] |