Mod REA22 Wheels v1.1.1.0 for Farming Simulator 2022
1.1.0.0
- Fixed a bug where the wheel speed was measured in the wrong position.
- Added wheel digging
1.1.0.1
- Soil moisture is slowed down to get a more even transition from dry to wet.
- Ground moisture is saved to avoid restarting ground moisture after the game is loaded.
1.1.1.0
- Improved performance.
- Determining whether a wheel is in a low water area is now individual for each wheel.
(When used together with "REA Dynamic dirty")
The purpose of this mod is to make the game more realistic and
tuning the car for a more useful task.
The goal is to make the mod universal.
This mod supports multiplayer and dedicated servers.
No changes to the XML are required. Some data from XML is overwritten!
In the base game, many vehicles don't take tire type into account, doing for example
the Manitou MC18 forklift has the same tire friction as a tractor.
This mod fills in the missing data based on the tire index, making it universal.
Different types of tires now behave completely differently on different types of ground and
suffers differently from the rain and sinks into the ground.
This mod supports 4 standard tire types: MUD, STREET, OFFROAD and CRAWLERS!
Calculates friction based on tire size, making wide tires, dual tires and tracks worth the money.
heavy field work, but constriction suffers, making it ideal for easier tasks in a later growth state.
Tire friction is calculated using width and radius.
Track friction is calculated using track width and track length.
Adds a value for rolling resistance and lateral resistance:
- High wheel load, small tires and soft ground = more force required to pull or push.
- Less wheel load, bigger tires and hard ground = less effort needed to pull or push.
- The front axle is no longer locked by default when a front loader is connected.
- Increased tire deformation.
Added support for "REA Dynamic dirty", entry into still water.
created by "REA Dynamic dirty" reduce friction and increase wheel runoff. |