Map Objects Hider v0.3.1.3
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Mod Map Objects Hider v0.3.1.3 for Farming Simulator 2022

If the mapper had other plans than you, stop making adjustments directly to the map and hide what's bothering you.

0.3.1.3 - Fixed a bug with a large number of dedi logs
0.3.1.2 - Fixed bug with skipping bool onlyDecollide to the server
0.3.1.1 - Added some checks to detect detected Lua bugs. Invalid entries are logged as a warning and are not evaluated further.

This mod is based on the LS19 mod by Royal Modding and ported to LS22.
Thanks again for the great mod in LS19 and for letting me port it to 22er.
Map objects such as buildings, trees, security barriers, fences, and more can be hidden.
This is saved in the saved game, so it stays permanently hidden until the map changes.

But be careful!
Not all object types and not all objects can be deleted.
If you change the feature hierarchy on the map (for example, by making changes in the GIANTS Editor), some features may reappear and have to be removed again.
If the mod map is not positioned correctly, removing some trees may cause the above problem.
If the buildings are not correctly defined on the map, this can lead to funny effects.

Credits: Achimobil

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TAGS:objects, v0.3.1.3, Hider

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