Fruits Adjustment v1.0.0.0
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Mod Fruits Adjustment v1.0.0.0 for Farming Simulator 2022
Fruit customization changes the properties of many fruits. The fruits are rebalanced by adjusting seed consumption, yield, price and weight.
This is based on average data for the German region. Read more about this on the giants forum.
Fruit seed consumption is based on real values ​​from the German region.
By adjusting the yield and selling prices, the fruits and the proceeds from them are reconciled with each other. The actual yields of these fruits have been adapted to the game and factors such as the effort required to grow and harvest have been included.
In addition, for example, types of grain wheat, barley, oats (if there are also erysipelas, spelled, triticale) receive different specialization due to changes in their yields and selling prices, which makes them attractive for various applications.
Wheat, oats (and triticale) are more suitable for feed, while barley (rye and spelled) are more suitable for sale.
Straw disposal is also more profitable.
The following fruits are already (partially) supported:
- Standard fruits (except cotton, sugarcane, poplar, olives, grapes and weeds)
- Rye, spelled, triticale, clover, alfalfa, onion, carrot, poppy
For FS22, I completely redesigned the mod. You can adjust the values ​​in FruitsAdjustment.xml and add new fruits.

Credits: RedFoxModding

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TAGS:v1.0.0.0, fruits, Adjustment

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