Greenhouses (Revamp) v1.7.1.0
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Mod Greenhouses (Revamp) v1.7.1.0 for Farming Simulator 2022

V1.7.1.0
- fixed purchased pallets thanks to [PolyCount]Taz; now have correct collision and weight, also fixed empty pallet production (update soon, reworked) because the game got confused and produced infinite pallets. Also, the price is reduced to 1500 and when buying an eight, they will pay only 10500 instead of 12k. Updates for all productions that have purchased pallets; I will also update the pack, but later, because I add new items to it.

These are realistic versions of the greenhouses in industrial and medium scales, as well as two outdoor vegetable gardens, which now produce new crops along with lettuce, tomatoes and strawberries from the base game, such as melon, watermelon, cabbage, red cabbage, red lettuce, herbs. onion, pumpkin, cucumber, carrot, cauliflower, mushrooms, eggplant, chili and bell pepper.
You need the Production Revamp mod.
The recipes use water and seeds, and if you add lime, compost and/or manure, solid manure, wood chips or straw and empty pallets (the latter can be bought at the store or crafted at my platinum sawmill; other empty pallets can work) you get up to 100 % more performance.
The recipes are the same on all placeable objects, but only the industrial one works non-stop; the average greenhouse will operate all year round, but depends on solar energy (at night, when it is very sunny, production will be at its best); garden plots will stop working during the winter months and production cycles will be reduced.
It will work without compost and empty pallets (it will only get some warnings in the log, the boost from them will not increase).
The point of sale is not needed, it will be sold in the same place as the tomatoes, lettuce and strawberries from the base game on your map.

Credits: Blacksheep Modding

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Download85.56 MB


TAGS:GREENHOUSES, v1.7.1.0, (REVAMP)

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