Mod Greenhouse XLarge Revamp Edition v1.0.0.2 for Farming Simulator 2022
Expanded my Xlarge greenhouse based on Revamp.
Version 1.0.0.2
slightly modified recipe
Reduced the amount of booster ingredients per cycle, but in the long run they used up too quickly for me.
Production costs have increased slightly.
Here for you who might need it. My XLarge greenhouse expanded with Revamp.
The idea came about as I continued to build the map and had already converted several productions to Revamp.
And this greenhouse will also be used on the map.
Primarily as a standalone mod for you, maybe someone else can use it.
You will need Revamp for this mod to work.
Why Revamp? Simply put, you can do great things with it.
I liked the individual design of the level indicators, which allows you to add a little dynamics.
But the level indicator was of little interest to me, so I installed booster recipes,
with which you can increase the production of seeds, artificial fertilizers and manure.
If you don't need boosters, just water is enough.
default recipe
Water --> leads to normal performance 100%
Booster recipes - additional products to water
The seed gives a 100% booster --> increases productivity by 200%.
Artificial fertilizer gives a booster by 150% --> increases productivity by 250%.
Mist gives a 150% booster --> gives a 250% production line.
If you combine all 3 booster ingredients, the possible output is 500%. |