Somewhere In Thuringia III v2.1.0.1
0 152 65

In version 2.1.0.1:
- The cowshed loading script has been fixed, items for storage/placement are no longer missing.

Somewhere in Thuringia III - Welcome to the Ilm Valley. Made with love for Farming Simulator 22!

An original copy of the territory of Thuringia in the Ilm Valley around the small village of Dinstedt. A real elevation model, available Google Maps data and buildings, streets, etc., modeled from scratch according to the terrain.

You can expect:
- 4 farms + 1 pad with chicken feed
- 2 farms of them with prepared BGP
- 231 purchased area
- 152 fields (area 0.7-32 ha)
- Points of purchase of manure, slurry, seeds, fertilizers and lime
- 6 Production facilities (quarry, mineral fertilizers/seeds, sawmill, carpentry, flour mill, bakery)
- 7 retail outlets (all production sites + restaurant)
- Complete real signage for orientation
- The growth plan is adapted to the terrain (without olives, cotton and sugar cane)
- Regional weather data (averaged, German weather service)
- Adapted soil type map for Precision Farming DLC
- Full compatibility with Corn Plus
- Modified lighting model installed on the card (FS22_Relight)

The start is located on a beautiful medium-sized farm, in the heart of Dinstedt.
For the full use of the farm, it is necessary to purchase the appropriate agricultural land.
(In MP, this farm SHOULD always be farm 1.)

All other farms can be used after the acquisition of the corresponding agricultural land.
(In MP, the order after pharma 1 does not matter here.)

All the buildings of the starting farm, the farm of the contracting company and the horse farm can be sold completely (including decorations) to build a completely own farm.
A small pig farm on the slope is not subject to complete demolition.

Credits: Kastor [d-s-agrarservice]

Photo


Download509.68 MB


TAGS:Thuringia, Somewhere, V2.1.0.1

SIMILAR MODIFICATIONS

COMMENTS
avatar