What is on the map:
1. New crops: alfalfa, clover, rye, carrots.
2. 108 plots to be purchased.
3. 65 fields with the possibility of combining.
4. The map is adapted to Precision farming.
5. The card is compatible with the Maize Plus mod.
6. The player's farm-style base with the possibility of selling objects.
7. Pedestrian traffic.
8. Unique car traffic.
9. Unique Russian license plates.
10. Unique objects: houses, factories, electrical networks, fences, road signs, etc
. 11. Two reservoirs.
12. Thoughtful transport logistics.
13. More than 35 unique pallets with products.
14. Main production facilities: sugar factory, meat processing plant, dairy plant, oil extraction plant, bakery, juice factory, sawmill, apiary, firewood production, pallet factory, furniture workshop, ketchup, chips and pasta factory.
In version 2.0.0.0 (A new save is required):
– The territory of the hardware store has been increased.
– Added support for Multiple Terrain Angles (360 degree soil).
– A script is connected to increase the number of animal pens from 10 to 64.
– Added to the store: a new type of PE fences at a better price, silos of different volumes for all crops on the map, new lighting masts made of PE, cowsheds, pigsties.
– Silos have been added to the store that support new crops: clover and alfalfa. I will tell you all about animal feeding in a separate post.
– A modern livestock complex has been added to the map, which includes a cowshed for 300 heads and 3 pigsties, each with 200 heads. All objects were textured to match the style of the map. If you don't like the way I built it, then you can sell all the buildings and build something of your own. Of course, such a complex cannot be cheap, so the price for it is not small. If you only need a plot, then you can get some of the money when selling the complex's facilities and generally reach a fair price for the plot.
– The territory for construction has been prepared on site No. 6. The entrance to it passes through plot No. 4, but if you manage to buy out plots No. 5 and No. 12, then you can make a road directly to the elevator.
– Optimization of the forest and the map as a whole has been carried out, FPS has become more stable.
– All new cultures from the DLC are integrated into the map.
– A new production has appeared at the AgroProduct factory — canned products from DLC.
– Added a point of sale for all root crops.
– All triggers have been corrected, for which special thanks to Alexander Meshkov.
– Prices for some goods and crops have been changed.
– Added a tree item to the price table.
– The sound of production at the firewood factory has been reduced.
– Increased the cost of selling straw by 20%.
– Fixed a problem with the sale of wood chips.
– There will be no more accidents between traffic, at the intersection at the gas station. Small traffic adjustments have also been made.
– All stumps and decorations on the islands in the fields can be sold using the construction menu.
– The altitude of the aircraft has been increased, the sound has been made a little quieter.
– Minor visual errors.
– Increased the speed of firewood sales, adjusted the trigger.
– Added to the animal feed: red beetroot and parsnips.
– Fixed crops for harvesting with corn harvesters.
– Fixed the lack of texture in loader belts.
– Added 2 descents by the stream, for water intake.
– Fixed the lack of collision on some objects.
– The pallet spawn at the pallet factory has been changed.
– The yield on some crops has been changed.
– Added points of sale for cotton, grapes and olives.
– Increased capacity at production facilities and points of sale.
– The possibility of production from sugar cane has been added to the sugar factory. |