Welcome to Burgenlandkreis, a region in the south of Saxony-Anhalt for Farming Simulator 22. Near the Saale wine region/Unstrut. The map was modeled based on a region with 2 real villages and 1 fictional commercial area.
- 67 fields incl. meadows
- 19 forest plots
- Videotapes as collectibles (please note, the toy is not for collectibles)
In the villages you will find:
Agricultural lands of Prisnitz
- Kuhhof Kripendorf (cows, chickens)
- Honey Fidler (chickens, bees)
- Schmiedel Farm (pigs, cows)
- LPG Prießnitz (workshop, granary)
- Sheep pens outside the village
- Lime mine outside the village
- Dairy farm (put a plate of garbage on your own)
- BGA Prisnits
- Agricultural dealers
Production/points of sale Prießnitz
- Furniture manufacturing
- Construction site
- Clothing of the world
- Spinning
- Kindergarten
- Sawmill
Agricultural lands of Yanisroda
- Farmer Peters (cows, pigs) (Put a plate of shit yourself)
- Shepherd Wilfrid (sheep, including fabric production)
- Timber of the family. Birkholz
- Fattening of Yanisrod pigs
Production/points of sale of Janisroda
- Workshop with a point of sale of engine oil
- Bakery
- Restaurant "Local Hotel"
- Sugar factory
- Supermarket
- Pet dealer
- 2 construction sites for stones and lime/cement for fattening pigs
Industrial park of agricultural lands
- Logistics workshop with mixed production of pallets for supermarket
- Sunny Park
- 2 construction sites
Production areas/retail outlets
- Gas station with workshop and purchase of engine oil
- Milk and creamery
- AgriLB
- Grain mill
- cement plant
We recommend mods
- "MoreTrees"
- "Platinum Expansion"
- "Precision Farming DLC"
Attention!
Use the multiplayer version of the map (there will be a selection on the map selection screen) only in multiplayer, and a single map only in a single game, otherwise there will be problems with gates, transport and buildings.
Unpack the archive!
In version 1.2 (A new save is required!):
- The canopy at the Schmiedel farm building has been removed;
- The trigger in the pizzeria is shifted up because it was under the floor;
- The gates for fattening pigs are removed from the connection with agricultural land, which means that now anyone can open them for points of sale;
- Errors of the type of filling of bunkers in crop production;
- The error of the solar park that income is not generated;
- FarmID removed from buildings associated with agricultural land;
- Floating trees transplanted;
- Fixed bugs in decorating Farmer Peters and fattening pigs;
- Fixed invisible collies from the power box on HBO;
- Hessian Fermenter is excluded from single-player missions;
- Farmland has been redesigned, roads have become special, and another property with zero euros has become possible;
- Vehicles have been assigned a different FarmID from the dealer;
- The gates of the dealer, cement factory, grain mill and dairy farm now have an opening time that opens only at a certain time (when you launch the map for the first time, these gates will open only at the next clock change);
- Added Fruit Destruction 2.0 script;
- Added field grass as a new fruit;
- Electricity and methane are no longer sold directly on BGA;
- Prices and recipes adjusted;
- Added grass to the construction menu;
- Yields have increased and soils have been recycled for precision farming to compensate for low yields during missions;
- The GDR warehouse in AgriLB has fixed the problems with roller shutters, but a new save is required for the changes to take effect. Credits: nop82 and otti-peterle [NO-Modding] |