MOD TONAR 9540 V1.0.0.1 FOR FARMING SIMULATOR 2019
Log of changes in version 1.0.0.1:
- Custom tail lights are replaced with lore lights from the shared folder.
- Gone is the problem, when the visual of the direction indicator light, after turning it on, burned, and did not blink (until it was turned off).
- Gone is the problem of the lack of bolt heads on the textures of the plastic covers of the lights.
The problem of rectangular outlines of the coronal effects of the flashes of light of custom lanterns in bright sun is gone.
- Gone is a critical log error that appeared only when the turn indicator was turned on:
Error: 'turnLightRight' (turnLightRightShape) doesn't have all required vertex attributes for material 'corona_orange_mat'.
Log errors of both types (warning, error) are completely absent under any conditions.
- Added missing light sources (direction indicators).
- Mathematically symmetrically adjusted coordinates of available light sources.
- Removed the light sources of the front trailer license plate, there are no license plate lights.
- Custom tires were replaced with lore, since the former did not have a deformation model.
Added two road and one offroad tire options to choose from.
- Adjusted tire deformation depending on the weight of the transported cargo.
The error of discrepancy between the apparent diameter of the wheel and that perceived by the game is gone (the wheel no longer falls into the ground).
- Adjusted the X coordinates of the wheel attachment points, now they are located symmetrically.
- Reconfigured the trailer suspension (Y coordinates of the wheels, stiffness of springs, shock absorbers, deformation of tires depending on weight, speed, coverage, etc.).
- Rewritten 3D model of rims, added real holes, removed texture seam.
- Removed a break in the 3D model of brake drums.
- Added chrome to the rods of the main hydraulic cylinders.
- The spare wheel has been rewritten and is now independent, not part of the 3D model of the trailer. This made the following three points possible.
- When choosing another option for the tires of the main wheels, tires and spare wheels are changed (except for extra wide offroad tires).
- Removed unrealistic mirroring (including inscriptions on the tire) of the right spare wheel.
- Removed the nuts on the suspension spare wheels, added real holes.
The lateral resistance of the front and rear pairs of wheels was radically reduced, the lateral friction of the central pair of wheels was increased by 3 times, which radically improved the trailers' driving performance at large turning angles and reduced the roll of the tractor.
- Fixed a bug in which the parking supports of the front trailer fell into the ground, the collision of the parking supports of the front trailer was replaced with supports from the rear.
- Gone is the critical error in which the 3D render of the front trailer was not displayed in the showroom of the store as long as at least one copy of this trailer was present on the game map (it appeared after the purchase, the problem was a collision of the parking supports of the front trailer).
- The height of the parking supports has been adjusted more precisely
- The animation of unloading root crops has been reconfigured.
- Rewritten the animation of the tailgate, now grain and roots do not spill out through the texture, and the corners of the tailgate coincide with the vertical at the maximum body tilt.
- License plate plates were replaced with marketing ones, Ukrainian license plates were inappropriate.
- Custom sounds were removed and replaced with lore from the shared folder in order to optimize resources, custom sounds did not differ in quality and there was no practical sense in them.
- Reworked icons for the store towards lore (aspect ratio, scale, shadow color, alpha channel).
- Modified mod icon towards lore, added lore background.
- Removed the author's settings, in which the icons of trailers in the game were superimposed on each other, for the sake of convenience in everyday use and bringing the interface to a lore state.
- The names of the trailer models have been clarified.
- Modified text information mod.
- Removed other languages, left only Russian, the reason: Russian is embedded in the code and translation into other languages is a separate piece of work with the need to enter text variables.
- The mod code has been completely rewritten in the lore style, grammatical errors have been removed from the names of objects, the arrangement of objects according to the ZX template is signed (for example, Rear Left or Middle Right).
- * .png by text code are replaced with * .dds, corresponding to reality.
- Added air consumption.
- Reconfigured the coordinates of the points of engagement.
- Added missing collisions.
- Fixed a bug where the load was visible at the corners in the depressions of the front trailer.
- The saddle height of the front trailer has been adjusted. For this, the visual saddle has been changed to a lower one. According to the drawings, the cargo compartments of the front and rear trailer are not aligned in height, but offset. Now everything matches.
- Replacement of obsolete FS17 shaders with the current FS19.
- Added wear textures. Credits: Weder.Deruz, kamazgt, OTK |