MaizePlus v1.5.0.0
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МOD MaizePlus v1.5.0.0 for Farming Simulator 2019

MaizePlus is a global expansion that markets corn and grass soil in round bales as well as silo bins.

You can also sell and feed various types of silage.


You can also create Graingrist and CCM using the MaizePlus_ccmExtension mod.


Thus, you have 4 possible types of silage in silos and for feeding:

- corn cob

- grass cover

- CCM

- and the chaff becomes wcs (whole crop silage)


As long as there is less than 4000 liters in the silo, it will automatically switch its fillType to the fruit you are dumping.

As soon as there is more than 4000 liters in the hopper, the fillType is set until you empty the hopper again (in case of fermentation) or when you remove enough to make it less than 4000 liters again.

 

Due to the limitation of the max. 31 heightTypes (more on this below) in vanilla FS you can play MaizePlus on base game maps (or just base game fruit maps) with seasons, but only without the CCM-Extension.

If you are playing on a map that has more than 31 height types activated, you can add MaizePlus_ccmExtension to your save and this will activate the CCM functionality.

 

MaizePlus is a global mod, which means it automatically adds itself to whatever it needs, you just need to enable the mod (and CCM-Extension depending on the map / mods you are playing).


We also made sure that our CCM fruitType is the same as the MoreBunkerSilo and the CCM LS-Modcompany mill used, so you can use this CCM mill to create raw cubic cubes.

Due to the similarity of fruit types and functions, we do not recommend using MaizePlus and MoreBunkerSilo together in the same saved game to prevent mod conflicts and problems.

 

More detailed explanation of heightTypes and their limitations:

The game / map is by default limited to 31 types of heights (fruits that can be knocked to the ground). There are 23 types of heights used in the base game. This means there are 8 more left that can be used by mods without having to change the height limit on the map.

Our MaizePlus itself adds 4 new types of heights, CCM-Extension adds 2 more.

This means that it is possible to play MaizePlus with CCM-Extension on a mod map with max. 2 additional fruitTypes or 4 additional fruitTypes if you are not using the CCM-Extension, provided you are not using any other mods that add additional FruitTypes.

Of course, if you play other mods that also add FruitTypes, you need to calculate them as well. (For example, "Seasons" adds 3 new types of heights, which means that for playing MaizePlus with seasons, you cannot activate the CCM-Extension, otherwise there would be 32 types of heights)

Unfortunately, this limitation cannot be changed globally, but must be met by editing the map. But there will be updates soon with more elevation types for several well-known maps.


Changelog version 1.5

:Error correction:

- Fixed heap preview no longer crashes when loading / joining a multiplayer game with certrain mod config

- Adjusted the Tedder-Script, now the drying layer recognition system should work more stably.

- Clover Fix by making clover silage in the bunker, Silo now works as intended

- Journal error and the disappearance of bunkers in a multiplayer game with a non-standard "chaff" bunker.

- wet clover, wet alfalfa and wet grass no longer turn into silage in the silo bin (see compost function instead)


: Supplements:

- M + Filltypes can now be loaded using the Ropa NawaRo Maus

- Added Greenland Subsoiler

- Brewing grains and beet pulp can now be turned into silage.

- Added DSV-Seeds (BigBag, Pallet, Single Seed Sack)

- Added compost function:

If there is compost on the map, you can now compost wet grass, wet clownfish, and wet alfalfa in the silo bin.

You can also add straw, miscanthus, lime, and dung to any of the above ingredients to make them compost.


!!Caution!! Due to changes in HeightTypes in this update, it is recommended that you back up your game before updating MaizePlus (and extensions) in case something goes wrong so you don't lose a good save.

(It's also a good idea to make a copy of Maize V 1.4.1 before upgrading so you can revert to the old version along with a savegame backup in case something doesn't work as there is no way to get the old version of the mod via modhub)

We also recommend playing MaizePlus and Extensions on maps with a minimum of 64 height types.

Credits: The-Alien-Paul and Modelleicher

Photo


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TAGS:V1.5.0.0, MAIZEPLUS

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