Mod GlobalCompany v1.7.0.0 for Farming Simulator 2019
Global Company is the largest collection of Farming Simulator scripts!
GlobalCompany is the basis for many scripts. Whether it is production, storage or something else - a lot is possible with it.
Changelog 1.7.0.0:
- NEW: Livestock breeder
Changelog 1.6.0.0:
- NEW: Car manufacturing plant
- NEW: Features for DynamicStorage
- NEW: Adaptation for Stappenbach19
Changelog 1.5.0.0:
- NEW: GloblaMarket: Added the ability to create your own private servers
- NEW: FarmerStart
- NEW: Some improvements
- FIXED: Press
- FIXED: Some bugs
Changelog 1.4.0.0:
- NEW: ManureSystem support for production
- NEW: Production program flow
Changelog 1.3.0.0:
- NEW: Design
- NEW: GlobalMarket
- NEW: AnimalTrough
- FIXED: Synchronization error message
Changelog 1.2.1.0:
- FIXED: PlaceableDisplay
- NEW: Sync System for MP
- NEW: GC-class / GC-static-class
Changelog 1.2.0.0:
- FIXED: DynamicStorage: Fixed effects on Daddy Server
- FIXED: DynamicStorage: Changed key from "t" to "lctrl + t"
- Error: Server: registerObjectInStream allowed only when writeStream calls' Error on MP
- FIXED: Language files
- Objectinfo: Change of position, now we see a hand
- FIXED: Productions: Underestimation can now be negative
- FIXED: Visibility nodes: Collisions will now be checked on the server too
- FIXED: Adaptation to Courseplay
- NEW: DynamicStorage: Added offload triggers at drop off locations
- NEW: Added dynamic ingamemap to GC menu
- Production: Added output of animals
- Production: Added support for seasons
- NEW: Added languages: Portuguese, Italian, Polish
- NEW: GC Menu: Overview for DynamicStorage
- NEW: GC Menu: Best View for Factorys
- NEW: GC Menu: Addons can now create Tabs
- NEW: Productions: added 'refPoint' attribute
- NEW: Added new Gui elements
- And much more
Changelog 1.1.0.0:
- NEW: Added French and Russian languages
- FIXED: Shopmanager is adapted to the current patch.
- FIXED: DensityHeightMapManager is adapted to the current patch.
- FIXED: Added support for VertexDesign palette for object information
- NEW: Registration for infill types and tree types in mods
- FIXED: Horses are adapted to the season.
- FIXED: Gui adapted for very wide monitors
- NEW: More Features for ProductionFactorys
- FIXED: Adaptation to AutoDrive
- NEW: Dynamic data storage |