Mod GLOBAL COMPANY V1.3.0.1 for Farming Simulator 2019 Global Company - the largest collection of scripts for Farming Simulator! GlobalCompany is the basis for many scripts. Be it production, storage or something else - a lot is possible with it. The global market is translated into Russian, and added to the script. Changes 1.3.0.1 - fixed the appearance error Change Blog 1.3.0.0: - NEW: Design - NEW: GlobalMarket - NEW: AnimalTrough - FIX: Error message during synchronization Changelog 1.2.1.0: - FIX: PlaceableDisplay - NEW: Synchronization system for MP - NEW: GC-class / GC-static-class Changelog 1.2.0.0: - FIX: DynamicStorage: Fix effects on the dediserver - FIX: DynamicStorage: Change the t key to lctrl + t - Error: Server: registerObjectInStream is allowed only with writeStream calls' Error on MP - FIX: language texts - Objectinfo: Change of position, now we see a hand - FIX: Factory: Underestimation can now be denied new - FIX: Nodes of visibility: Collisions will now be checked on the server - FIX: adaptation to the game of the course - NEW: DynamicStorage: Add unloading triggers in places - NEW: Add a dynamic ingamemap map to the gc menu - Factory: Add animal output - Factory: Add season support - New: Add languages: pt, it, pl - New: GK menu: Overview for DynamicStorage - New: GK menu: Best review for Factorys - New: GK menu: Add-ons can now create Tabs - NEW: Plant: add 'refPoint' - Attribute - NEW: Add new Gui elements - And much more Changelog 1.1.0.0: - OVINKA: Added French and Russian - FIX: Shopmanager adapted to the current patch. - FIX: DensityHeightMapManager adapted to the current patch. - FIX: Added support for the VertexDesign palette for information about objects - NEW: Registration for fill types and tree types in mods - FIX: Horse race adapted for the season. - FIX: Gui is adapted for very wide monitors - NEW: more options for ProductionFactorys - FIX: adaptation to AutoDrive - NEW: Dynamic data storage AUTHOR MODA: kevink98, aPuehri, Eribus Credits: kevink98, aPuehri, Eribus |