MOD EASYAUTOLOAD V0.1.1.3 FOR FARMING SIMULATOR 2019
EasyAutoLoad is now a standalone "global" mod - no need to include a script in a trailer / truck mod,
Version 0.1.1.3
A small fix to account for an error when actively autoloading and driving a car with a collision mask with bit 24 set - Thanks goelmc2 for pointing this out!
Small fix to check the visibility of the marker when loading the game - spec -> self check, thanks Vylayan for pointing this out!
Minor server side (multiplayer) bug fix in marker visibility event - not related to the previous "validation" issue.
Small change to updateTable (), a "for" loop instead of a "while" loop
Russian translation provided by Karl911 - Thank you!
this mod just needs to be enabled for the trailer / truck to work.
No permission is required to create autoload trailers / trucks, the end users of these mods just need to have EasyAutoLoad.
in their mod directory and enabled when starting the game for trailer / truck operation.
People wishing to create autoloader equipment using this mod can watch the "LizardAutoloader" trailer found on this site as an example / template for their own mods.
Valid XML types for vehicles are autoloadTrailer for trailer or autoloadTruck for truck.
Both types include the TensionBelts specialization and have baseAttachable and baseDrivable respectively as their parent VehicleType categories.
*** Existing mods using the easyAutoLoad script will need to be updated to remove the script and inputBindings.
No need to edit the .i3d mod, EasyAutoLoad is still looking for the same information as before.
Mods requiring this file:
FS19_LizardAutoload |