MOD AutoDrive v1.1.1.8 for Farming Simulator 2019
Mod script AutoDrive allows you to create a network of routes for vehicles for Farming Simulator 2019. Vehicles will move without your participation.
By pre-configuring AutoDrive, you can give orders to vehicles that are anywhere near the network. Thus, you can send the car to any point (to a point of sale, a specific field, a store, etc.).
Changed in 1.0.2.6:
Silo unloading into bunker included
Changed in 1.0.2.8:
Fixed bug with loading / unloading trailers
Changed in 1.0.5.1:
Added Italian translation
Changelog for release 1.1.1.8
Game freezes (error: PathFinderModule.lua: 1958: Invalid argument # 2 for 'max')
Waypoints are not displayed, but there are
Waypoints and routes disappear under the road
Continue button unresponsive while loading options
Problem with triggers (R displayed for refueling other vehicles)
driving without the engine running in some situations
detecting a user logged into a car on dedi servers |