MOD MANAGER V3.7.2.1
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PROGRAM MOD MANAGER V3.7.2.1 FOR FARMING SIMULATOR 2019/2017

This version supports working with Farming Simulator 2019 and Farming Simulator 2017

At the first start, if the program detects two installed games at once, a request will be received in which mode it should work. In the same window, you can enable or disable the request before each launch of the manager. Also, the selected mode can be changed in the settings. If any one game is detected, the manager will start in the corresponding mode.
Categories for 17 farms had to be adjusted to the new interface.
Also, in the "All Modifications" menu, icons appeared on the mods indicating which game they are intended for, you can check if there are any installed mods by mistake. You can disable the icons in the same place, in the pop-up menu at the top, by clicking on the gear icon.
The same icon will be displayed during the installation of mods.
German added to the program, thanks - Dominik

Of the main fixes:
- fixed crash when opening the "Modsets"
- fixed the problem when the program could crash when loading mods.
- fixed categories in the "Without categories" section (erroneous, or from the wrong version of the simulator)

The editor has been improved, now the value of the first tag (without children) is also edited.

New formula for calculating engine power. Added a graph that displays engine power and torque at certain speeds. Now your configuration can be evaluated visually.

Credits: MaZeSa

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TAGS:Manager, V3.7.2.1, mod

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