GC FEEDMANUFACTORYHALL V1.2.0.0
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MOD GC FEEDMANUFACTORYHALL V1.2.0.0 FOR FARMING SIMULATOR 2019

Large workshop for mixing feed for cows and pigs

Version 1.2
Now I managed to tame "ExtendedHeaps" so that they no longer "slide" along the walls of the feed.
InputHeaps animation for pig feed production has also been improved.
In version 1.0.2, I made a download error, resulting in a download link for version 1.0.0. Sorry, maybe the admin can fix this.

This mod cannot be changed and offered for re-download without my permission. This requires a "GlobalCompanyMod" which can be found under the category "Object Placement> GlobalCompanyPlaceables" and costs 350,000 euros for purchase and 10 euros per day for service.
Important: The building land on which the hall will stand must be leveled in advance in the "landscaping" because the mod uses the "leveling function" to dig a bunker hole in the unloading area. The rest of the area will not change!
This is a large workshop for the production of feed for cows and pigs. It is season-ready and supports multiplayer.
The hall is equipped with several animated gates, interior and exterior lighting, and the unloading area of ​​the carriageway is equipped with “shovel or bale triggers”. The corresponding filling can be read on the displays.
A sophisticated piping system feeds the feed into two powerful, animated feed mixers with a capacity of 160,000 liters per hour. Two hatch zones are connected, each for cow or pig feed, where feed is continuously withdrawn as "DynamicHeap". It needs to be removed with a shovel.
The “turntable triggers” for the GC function are located in the machine room in front of the mixers, where the inlet and outlet quantities can be checked on the display.
By default, production is disabled, so they need to be started manually even when the game starts again.

Credits: Remraf

Photo


Download28.5 MB


TAGS:FEEDMANUFACTORYHALL, v1.2.0.0

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