BLACK MOUNTAIN MONTANA V4.0
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MOD BLACK MOUNTAIN MONTANA V4.0 FOR FARMING SIMULATOR 2019

The map was created using real-world terrain in the Blackrock region near Missoula Montana. Most of the map is a mountain forest with some farmland in the northeast, called a great plain in the real world. In the Northeast corner, there is a fictional small town with a hardware dealer and retail outlets. In the northwest, at the horse ranch, there is a selling point. There is no BGA or train.

The focus of the map is on forestry, but there are decently sized fields that the player can easily make a living with only farming. There are no animal zones, so they must be placed. There is enough open level area for the player to use for placing items. You may need to cut down some trees and chop off tree stumps first.
The timber and chips sell triggers are located at the sawmill and configured the same as the default Ravenport map. A wood-burning factory (like Miles Heat & Energy) in the far northeast corner of the map also buys wood by conveyor. You can also buy hay, grass, silage and straw at the thermal power plant. He appears as a "barn" on the PDA and buys bales.

The restaurant is next to the heating plant and is a common outlet for grain, milk and eggs. The Grain Mill across the Clark Fork River is also a common outlet. A livestock market and a spinning mill are also located across the river. The last point of sale is located in the Northwest corner of the map and is displayed on the PDA as "Ranch". This area is dedicated to a horse ranch and has a large grassy area for livestock and hay production.

Water triggers are scattered throughout the map. The large water tower in the city and the smaller one at the livestock exchange have water triggers. You can pump water from a river or pond in a small ravine. In addition, most green water tanks have water triggers. The equipment dealer has a lime station.

- The entire map is now neatly divided into buyable farmland. Many large agricultural holdings have been subdivided into several smaller ones. The large actual farms have been split into smaller ones to allow for better development instead of buying a 400k field at once.
- All farms are removed. You need to plow your own land if you want to farm. You now have a large, flat grassy land at your disposal.
- Fences and dirt roads have been removed on large grassy ground to give the player more freedom in how he walks through his fields and how he uses his land.
- Many farmland has adjusted prices. Lands along the edges or with roads in them are slightly devalued to accommodate the loss of land. The $ 3 million roads and urban farmland have completely disappeared and been incorporated into other farmland.
- Removed several piles of wood chips and lumber stacks at the sawmill, which were placed on top of the points of sale to give the player a sense of where the point of sale is.
- The entrance to the workshop was made more open to accommodate larger equipment.
- City, sawmill and ranch point of sale are now defined under "farmland 63" = neutral, non-redeemable land. This should fix the broken points of sale that some users had issues with in version 3.

The map was created using real-world terrain in the Blackrock region near Missoula Montana. Most of the map is a mountain forest with some farmland in the northeast, called a great plain in the real world. In the Northeast corner, there is a fictional small town with a hardware dealer and retail outlets. In the northwest, at the horse ranch, there is a selling point. There is no BGA or train.

The focus of the map is on forestry, but there are decently sized fields that the player can easily make a living with only farming. There are no animal zones, so they must be placed. There is enough open level area for the player to use for placing items. You may need to cut down some trees and chop off tree stumps first.

The timber and chips sell triggers are located at the sawmill and configured the same as the default Ravenport map. A wood-burning factory (like Miles Heat & Energy) in the far northeast corner of the map also buys wood by conveyor. You can also buy hay, grass, silage and straw at the thermal power plant. He appears as a "barn" on the PDA and buys bales.

The restaurant is next to the heating plant and is a common outlet for grain, milk and eggs. The Grain Mill across the Clark Fork River is also a common outlet. A livestock market and a spinning mill are also located across the river. The last selling point is in the Northwest corner of the maps

- Created a completely new PDA with every tree visible (much higher detail).
- Reduced file size from 560 to 310 MB.

 

Credits: Robbe

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TAGS:Mountain, V4.0, Black, Montana

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