MULTIFRUIT HARVESTER PACK V1.2.0.0
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MULTIFRUIT HARVESTER PACK V1.2.0.0 MOD FOR FARMING SIMULATOR 2019

In version 1.2.0.0, fruits that can be collected using this Roder package are downloaded directly from the card and added to devices.

This means that you will no longer receive “warnings” if fruit is added to the harvester that is not installed on the card. At the same time, this also means that you no longer need to rewrite the harvester if your card contains fruits that the harvester has not previously entered.


All fruits that require cooking with a cabbage beater are automatically entered.


Tested on SinglePlayer, MultiPlayer and on Dedi server. The package worked flawlessly in all three cases, also using the standard assistant. If you find any problems or errors, please let me know. Maybe I can turn it off. :)

Remarks:

This mod package can only be used to a limited extent with the AI-Vehicle Extension (see mod description).


Here I offer you my converted multicookers for loading, after they have been successfully used with me and with us on the server since March 20, and they asked me several times.


The package includes:

- Grimme FT300

- Grimme KS 75-4

- Grimm Rooster 604

- Grimme SE 260

- Grimme Varitron 470

- Holmer HR12

- Holmer TerraDos 40

- Ropa Boar 2

- Ropa Panther 2

- Ropa RR 6x45

- Ropa RR-XL 9x45

- Ropa Tiger 6

 

The peculiarity of this package is that you do not have several vehicles / devices, but you can collect the following 12 fruits using one device: you can collect all the fruits installed on the map and in need of preparation.


Examples of such fruits:

- potatoes

- sugar beet (sugar beet)

- red cabbage (red cabbage)

- White cabbage

- salad

- carrot

- onion (onion)

- Ruth Beat (beetRoot)

- a tomato

- cucumber (cucumber)

- cauliflower (cauliFlower)

- garlic


You no longer need to remove or add fruit from the devices in the package. The script does this for you.

If you prefer to determine which device should harvest, rather than all the fruits, you can still do this by entering it in the xml of the corresponding device. The script recognizes this and then uses the entered fruits, rather than all the corresponding fruits installed on the map.

 

Other functions are functions of a standard game.


Remarks:

Please note that you will definitely receive a WARNING in the MAGAZINE if your card does not contain one or more fruits. You can ignore these warnings, as they do not impair performance or impair functionality. If you no longer want to receive these warnings (they also look ugly, I know this), you should remove the corresponding fruit names from the XML files of this package.

Known Issues:

It is currently known that this mod cannot be used with the Mogli "AI Vehicle Extension" mod. If you want to use both modes in your game, then you must allow the trains of this package to work with a standard assistant (other assistant modes can also work).

 

Thanks to KattaLord for explaining how the callback function works.

Also at GIANTS for this wonderful game.


Remarks:

The package is at your disposal.

Use it. Restore it. Take the script and change it to your liking. Download it wherever you want.

I do not need approval for this. :)

Credits: DarvWeider

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TAGS:Harvester, MULTIFRUIT, v1.2.0.0, Pack

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