This Mod is created for maximum realistic simulation, in the restrains that the Game allows This is the Evolution from what i learned about the standard SCS Economy, and the changes I made to it with my first Economy Mod realEco Keep in mind you have to start somewhere with your career, and the beginning will be hard. You will have low income and every mistake can cost you more then a few € Support for: All DLC’s All Cargo Additions by SCS(SP Transport, Heavy Cargo, High Power Cargo) RusMap Piter for Rusmap ProMods ProMods Middle East Red Sea RoExtended Project Turkey lite This includes Tolls, Ferry Connections and Cargo DO NOT US AUTO PASS Tollgates, they are hard coded into the Map Fixed Income: 140EUR base Pay + 00.00 – 00.21EUR per Kilometer Fixed Income Freight Market 160EUR + 0.00 – 1.76EUR per km Fixed Income Cargo Market 160EUR + small Increase to Freight Market Special Transports will pay 160EUR + 1.22 – 3.24EUR per km Freight Market available after doing 20 quick Jobs Cargo Market(buy own Trailer) available when you reach Level 32 Hired Drivers 2.500€ and they work under the same rules as you in Quick Jobs It will take some driving to afford a own Truck without a Loan selling used Trucks will refund you 40% of the original Price Increased Cargo Damage Cost to 125.00EUR per 1% of Damage Abandoned Job: 3500EUR Fine reduced cost of fuel, maintenance and insurance for hired drivers for realism Small Garage Price maintained at 180.000EUR and large Garage increased to 280.000EUR (keeping your expansion rate at more realistic levels) Large Garage provides fuel with 15% off Price Loans Information: 20.000EUR at 23% of Interest. 35 ingame Days- 580EUR per Day 100.000EUR at 20% of Interest. 126 ingame Days- 824EUR per Day 250.000EUR at 18% of Interest. 364 ingame Days- 752EUR per Day 1.000.000EUR at 12% of Interest. 728 ingame Days- 1547EUR per Day Credits: MrPapaBear Credits: MrPapaBear |