Mod Dodge Challenger v2.5 Final for BeamNG.drive
- Excellent interior and exterior model
- 10 configurations.
What's done:
- Rewrote the entire materilas.cs file to .json to make textures compatible in version 0.26
- Fully PBR-retextured the entire car (interior and exterior)
- PBR-retexturing of the machine
- PBR-disk retexturing
- The Best Glowing Cards
- Adjusted UV cards
- Fixed blank white areas on the sensor screen and navigation system
- Fixed a conflict with the Drag 4-speed gearbox and automatic gearshift
- Completely redesigned all kinds of engine settings (Engine, injection, ECU, radiators and more)
- Redesigned a lot of body settings
- Corrected a lot of nodes that were not aligned with a single whole
- Added drag and drop configuration (see attached photos)
- Slightly tweaked the 3D model
- Re-treated all the nails on the thumbs
- Reduced scale of light glare
- Adjusted wheel positions
- Corrected the positions of the Vanilla Beamng steering wheel (they were in the dashboard, not in the steeringcolumn column)
- Fixed a conflict between interior settings and body settings
- Adjusted automatic gearshift mechanism |