Mod Dodge Challenger hotfix 2.5 for BeamNG.drive
-Rewrote the whole materilas.cs file to .json to let the textures be compatible in 0.26
-Completely PBR-retextured the whole Car (interior and exterior)
-PBR-retextured Unibody
-PBR-retextured all rims
-Better Glowmaps
-Adjusted UV-Maps
-Empty-white areas in the gauge screen and navigationsystem has been fixed
-Fixed conflict with the 4-Speed Drag Transmission and the Automatic-shifter
-Completely rewokored all kinds of engine customisations (Engine, Injections, ECU, Radiators and more)
-Rewokored a lot of body customisations
-Adjusted a lot of nodes which werent aligned with the Unibody
-Added a drag configuration (see attached photos)
-Tweaked a few stuff on the 3D-Model
-Rewokored all thumnails
-Reduced Light Flare-scale
-Readjusted Tire positions rims
-Adjusted Vanilla Beamng steeringwheelpositions (they were in the dashbord and not on the steeringcolumn)
-Fixed conflict from Interior-customisations with Body-customisations
-Adjusted Automatic-shifter movement |