Sadler Gorge, a remote and vertically built national park located in the southwest of America. The park used to paint crowds with its color and visual splendor, but has since fallen into obscurity and disrepair. The bridge at its center, the only land route connecting the northern and southern Mesas, shows abundant signs of aging. This map is the result of a combination of two proofs of concept that I have observed: fully smoothed hand models created using the Blender baking function, and the idea of placing a central, JBeam game object at a height. The mod includes both a map and a "vehicle", as well as one quick game scenario. Please keep in mind that due to the fact that the map is easily displayed, the time of day function is not available and is not possible, and due to the light used to create shadows, additional performance overhead may occur. Version 1.2: - Fixed the absence of some materials and textures. Credits: Occam's Razer |