Crandon International 1.4.1
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Mod Crandon International 1.4.1 for BeamNG.drive

This update concerns the finish line grids returning to vanilla. There may have been other small changes here and there, but it's been quite a while since I last set up the map, so I don't remember exactly what was changed.


Custom Ground race surface models
The main surface of the race is an intermediate point between dirt and dirt dirt models by default, since the track is wetted before the race, but it is not fully saturated.
the inner part of the overhead corners and landing zones is made of more slippery, but slightly deeper mud. This simulates the pooling of water that usually occurs in these areas.
the edges of the track and the outer edges of the turns consist of looser mud. This simulates accumulated dirt that is thrown out.

Credits: nachtstiel

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TAGS:1.4.1, Crandon, International

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